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Source code: Bulge actions capture colors geo2D geo3D help menu polyloop terrain wheel

The following options should be done in the order given below for generating the 3D shape"

To draw a curve: click 'c' then press the mouse and draw it"

Click reduceToManifoldPoly to cleanup the user drawn curve and see the manifold polyloops."

Click reduceToManifoldPoly again if you are not happy with the result, clear the curve('c') and redraw"

You should proceed below only if reduceToManifoldPoly has been used to cleanup the curve"

Click Triangulate to generate the triangle mesh for the user drawn shape."

Click Triangulate again to go back to see the cleaned up user drawn curve"

Click ball field to see the bulge surface of the loops. Click it again before you do anything else"

Click Save Mesh to save the triangulation in ..\\meshes\\mesh.vts"

Run the ..\\meshes\\meshes.jar to load the saved meshes and see the corner table by Pressing 'G' in meshes.jar"

Built with Processing